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This subject appears in Serious Sam 2. 

The Beam Gun is a weapon cut from the original release of Serious Sam 2. It was later added in the 2.90 patch.[1]

Overview[]

The beam gun is an energy weapon with four blue crystals and one in the center of it. It fires a continous beam when the fire key is held down, but just like the XM214-A Minigun, there is a delay before firing as the crystal barrels need to spin up to full speed, although the pre-firing delay is shorter. It has a high damage output and can be compared to other energy weapons like the XL-808 Plasma Rifle.

The beam gun is very rare, only appearing in secrets in planets where the Plasma Rifle can be found. It can be found in Deadwood, Shield Generator, and Siriusopolis Downtown.

Tactics[]

  • Tap the trigger to keep the beam gun ready to fire, but do not attack until enemies spawn.
  • Much like the XM214-A Minigun, the beam gun can be used against anything the player desires.
  • Its hitscan nature and high damage output compared to the plasma rifle and minigun make it ideal for eliminating large hordes of Kleer Skeletons or Orcs, eliminating flying enemies like Yagoda the Witch and Floater, or for simply taking down tough enemies like The General and big Spider Mechanoids.
  • It also functions as a great panic weapon, useful for killing a very dangerous enemy that is too close for comfort.
  • The beam gun can be used as a fairly viable replacement to the plasma rifle in most ranges due to the fact that the weapon operates off hitscan damage instead of projectiles, meaning all one has to do to land hits with it is track an enemy with the crosshair.
  • Using the combo weapons system to dual wield beam guns can be useful for taking down just about anything, from large groups of enemies to even bosses like ZumZum, even more so with Serious Damage active.
    • However, do note that the beam gun eats up ammo at almost the same rate as the minigun, which can prove problematic with prolonged fire. Increasing the enemy multiplier can help with this problem as the enemy multiplier also affects the maximum ammo capacity for all weapons (e.g. a 2x enemy multiplier will allow the player to have 1000 cells).

Behind the scenes[]

  • The beam gun was removed before the original release of the game, but the model, HUD icon, and coding were still in the game's files. After more than 15 years, the beam gun was finally added to the Steam release of Serious Sam 2 via the 2.90 patch, which was released on March 23, 2021.
  • During development, the beam gun had a screen with numbers on it, which was removed from every other weapon in the game before release. This suggests that the model wasn't worked on after they changed the weapon's displays to either be broken or display junk.

Trivia[]

Gallery[]

Pre-release[]

Retail[]

List of appearances[]

References[]

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