The Catman is an enemy cut from Serious Sam: The First Encounter.
The Catman was a ground-based enemy that fired a projectile. It had no melee attack. There were to be at least 3 variants: the Soldier, the General, and the Rogue.
Of note is that, compared to other scrapped enemies, the Catman has very basic coding; it has the minimum amount of code required for it to work and nothing more. It does not even have a proper score listing. Only one of the 3 variants has code. This suggests that the Catman was scrapped soon after it was designed. However, it does have a listing in the code that deals with projectiles, while other, more complex, enemies, such as the Driving Robot, do not.
The Catman appears as a functioning enemy in Serious Sam Revolution and the upcoming Serious Sam Origins.
- The Catman uses the same projectile model as the Scythian Witch-Harpy.
- The Catman was the first enemy created for In the Flesh.