Electricity appears as a light blue cube with most of its sides being transparent. In Serious Sam 3: BFE, it appears as a cylindrical-shaped green object with a radioactive warning on it. When picked up, it gives the player 50 rounds (100 on Tourist, Easy or Serious Difficulty) for the XL2 Lasergun.
Electricity is somewhat common in Serious Sam 1, though it usually appears before a big fight begins, and after obtaining the lasergun.
In Serious Sam 3: BFE, electricity is scarce, appearing only via secrets, as the lasergun can only be found by secrets. In Jewel of the Nile DLC however, electricity is more common.
The below list shows how many of this item appears in each game.
|Serious Sam 3: BFE||21|
- A model for electricity appears in Test 1, but is not actually used. It is darker when compared to its final version. It was supposed to be used for Ghost Buster as it shares the same colour as the Ghostbuster, blue-green). The Ghostbuster was supposed to fire an electric beam.