"Yeah, it's all fun and games until somebody loses an eye." ~ Sam (SS1)
"You ought to be more careful, you'll put an eye out!" ~ Sam after ripping a Gnaar's eye out in Serious Sam 3: BFE.
The Gnaar is an enemy that has appeared in every Serious Sam game except Serious Sam Advance.
Gnaars are bipedal omnivorous mammals originating from the planet Sirius. They are not intelligent creatures, only useful after being trained by Mental for his army.
The female Gnaar is larger and much more aggressive than its male counterpart and is recognised by its brown/grey coloring. Males, which are smaller and purple, are not as fast or powerful (and are much rarer in The Second Encounter because of that). Both genders feature a single large eye centered in the middle of their torso, just above the large gaping mouth that contains several rows of teeth.
Being omnivores, Gnaars will eat a range of items from garbage to rotting corpses, which leads them to develop a foul odour in their mouths. Their mouths are useless as a weapon, as they are unable to bite effectively. Instead, they rely on their oversized hands as a form of attack.
In Serious Sam 3: BFE, Gnaars move around similar to apes, using their large upper arms and hands as a second set of legs, giving them a very good speed, even if it appears clumsy. In Serious Sam 1, they move around with their two legs just like humanoid. Some species of Gnaars have the ability to retract all their limbs and levitate. In Serious Sam 1, a few Gnaars also have the ability to be nearly-invisible. Nearly-invisible Gnaars are more common in serious difficulty.
A walking Gnaar's attack consists only of throwing punches at its target. This attack is slow, easy to avoid, and one of the weakest attacks in the game.
A levitating Gnaar's attack consists only of biting, which is functionally identical to the walking Gnaar's punches.
While an individual Gnaar is relatively easy to dispatch, Gnaars often attack in groups.
Serious Sam 1Edit
In Serious Sam 1, the Gnaar can be easily dispatched with the Military Knife, Chainsaw, and double-barrelled shotgun at close range. The male Gnaar can be killed with one shotgun shell, but two shells are required for the female Gnaar.
Care should be taken with levitating Gnaars as they can appear from any direction and attack without warning. Their telltale grunts and growls are a sign of their presence.
Serious Sam 3Edit
In Serious Sam 3: BFE, only the female Gnaar appears, and it can be killed with a Melee Grab when it is not throwing a punch. Sam will grab the Gnaar and rip out its eyeball. The eyeball can then be thrown as a weapon to inflict minor damage, or dropped on the ground. The melee grab requires a couple of seconds, making it impractical for groups.
Gnaars cannot hit a constantly retreating player.
Against groups, a sledgehammer is a good weapon as it can kill multiple of them in one hit. Normally moving back and forth while swinging the sledgehammer suffices. and it is faster than a double barrel shotgun.
With other enemies, Gnaars are rather low-priority targets as they don't do much damage and can be dodged fairly easily. The exception is if they block more dangerous enemies like Beheaded Kamikazes and Kleer Skeletons, in which case they can become medium or even high-priority targets.
Gnaars were very different in the beta. They were supposed to have one "finger" just for stabbing smaller creatures in nature. They were also supposed to fire some kind of acid slime. They even had different eyes and teeth. There is an extremely rare texture from early 1998 in red color that might be even a leftover from In The Flesh or an earlier version of the male Gnaar.
|Enemies||Tourist, Easy and Normal Single Player||Hard and Mental single player||Serious Difficulty single player||Tourist, Easy and Normal Co-op||Hard and Mental Co-Op||Serious Co-Op|
|Serious Sam 3: BFE||277||277||277||300||300||300|
Serious Sam 3: BFEEdit
|Name and Icon||Description||Notes|
|Ophthalmologist||Remove 10 Gnaar eyes.||-|
Serious Sam 1Edit
Serious Sam 3Edit