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This article is non-canon. As such it does not take place in the 'real' Serious Sam universe.

The MKII-B Minelayer is a weapon that appears in Seriously Warped Deathmatch and Serious Sam Classics: Revolution.

Overview[]

A branch from the MK II Grenade Launcher, before it was upgraded to the current MK III, the Minelayer was conceived following some research into the intelligence of Mental's minions. While the research took a lot of human life due to the overwhelming number of enemies, scientists has found that the average intelligence of a regular minion is around, to quote, "a bag of bricks with lower than average IQ". With that outstanding achievement in mind, an old MK II was quickly outfitted to lay mines instead, to make traps to any monster trying to attack the humans again. Too bad they had spaceships and teleports too.

The Minelayer sees very limited use due to the difficult nature of its operation; the weapon can only carry 30 mines at a time, and place only 5. Additionally, unlike the grenade launcher, the weapon cannot be "charged" to throw mines further - they're always launched the same, at a low velocity and trajectory from the launcher. Mines will remain on the ground for an unlimited amount of time, unless someone steps on it or if it's remotely detonated.

After being launched, mines will take a moment to actually arm themselves, designated by a loud beep. Upon being detonated or after an enemy comes near, they will beep again and detonate after another delay.

Appearances[]

In Serious Sam Classics: Revolution, the Minelayer is a very rare weapon, and only appears in secrets. It can be found as a secret in Land of the Damned, found on top of a ledge just before entering the lava caves. In the Bright Island campaign, it can be found as a secret in Valley of Plenty and normally towards the end of Forlorn Ruins.

Outside of Bright Island and custom levels, Ammo Packs and Serious Packs do not replenish ammo for this weapon. Additionally, the only place the player can acquire ammo for this weapon is in the same level it's found. This discrepancy is shared with the CDF-ST-005 Plasmathrower, most likely due to the fact they both use new ammo types.

Tactics[]

  • Launching all five mines in one spot and baiting a large enemy such as a Major Bio-mechanoid or a large group of enemies like Kleer Skeletons to step on them is an easy way to do devastating damage to them, if not kill them outright.
  • As ammunition for this weapon is not replenished by ammo packs or serious packs, the Minelayer should be used sparingly or as a last-resort weapon.
  • The player must keep a good distance from the mines as they have a large blast radius and can severely wound or even kill them, especially if Serious Damage happens to be active.

Related achievements[]

Serious Sam Classics: Revolution[]

Achievement Secret Detonator
Secret Detonator
Find a secret Minelayer in The Second Encounter.
Achievement Mine Trap
Mine Trap
Kill 100 monsters with mines.
Achievement Friendly Mine Trap
Friendly Mine Trap
Kill 50 players with mines.

Trivia[]

  • Like all explosives, the player can take damage from their own mines, though they won't detonate if they walk over them.

Gallery[]

List of appearances[]

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