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Mental Institution is the final level of Serious Sam 2.
Plot[]
Sam finally reaches the outskirts that lead to the Mental Institution, Mental's hideout. However, the area is rigged with multiple large metal walls that force Sam to fight off large amounts of enemies before he can get closer to the Institution.
After fighting off a large horde of enemies, including 10+ T-Mechs, Spider Mechanoids and Generals, Sam finally reaches the base of the Mental Institution. However, before he can access it, the pyramid springs to life and starts launching Fatso Fighters and Seagull Fighters at Sam, along with bombarding him with fireballs and cannonballs. However, thanks to a powerful CH-181 Hover Bike that appeared when the pyramid sprang to life, he manages to defeat the Institution, which gives him access to Mental's residence.
Secrets[]
- In the third area (the right-angle/elbow-shaped arena that has Kleer Skeletons, Rhino Cybertoys and Scorpion Soldiers coming through three garages), wait until you see a large General coming towards you. Now, move to the opposite end of the area (where the health, armor and ammo were earlier) and kill The General. When he's down, the wall on the right will go down. As soon as you enter the next area, turn and walk left. After walking for a second, you'll see an opening on your left. Go inside it and three Serious Bombs and a CH-181 Hover Bike will appear. Get onto the bike to register the secret.