For the Minor Biomechanoid in other games, see Minor Biomechanoid.

The Minor Biomechanoid is an enemy in Serious Sam: Double D.


The Minor Biomechanoid is a medium-sized blue cyborg with sharp teeth and chicken-walker legs. It is equipped with a laser gun on both of it's sides. The Minor's gun will fire a laser upwards, then move down while firing lasers until it's gun is pointed close to the ground. However, there are gaps between each laser, making it possible to avoid its lasers.

Minor Biomechanoid corpses can be jumped on and used as platforms, which is handy for reaching certain parts of a level.


  • There is a noticeable gap between each laser fired by the Minor. Jump between these gaps in order to avoid the Minor's lasers.
  • Multiple rapid-fire weapons stacked together with a 12 Gauge Shotgun or an explosive weapon or two work very well against the Minor. The rapid-fire weapons and Shotgun blasts can quickly inflict damage on a Minor, while explosive weapons can quickly kill the Minor if spammed by constantly hitting the fire key.
  • Multiple Minors should be dealt with by using a gunstack that has a mixture of powerful weapons, such as the Shotgun and LM32 Rocket Launcher. Minors can easily be overwhelmed with powerful weapons, making it easy to cut down a group of them in no-time.
  • When paired with other enemies, the Minor is a high threat, but not because of the damage their lasers do. It's lasers can be quite annoying to dodge when trying to avoid other enemy's attacks, so the player should take it out as soon as they get a chance in order to give themselves more room to dodge other enemy projectiles.


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