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"I can see that you're not listening to me. I told you to go straight to the Great Pyramid. But no, you had to come here. You wanted to kill more monsters. You think that saving the world is a joke? You are not serious at all!"
NETRICSA to Sam[src]
 

Sacred Yards is a secret level in Serious Sam: The First Encounter, Serious Sam: Xbox, Serious Sam HD: The First Encounter, Serious Sam VR: The First Encounter, and Serious Sam Classics: Revolution.

Plot[]

Sam has entered the Sacred Yards, a strange area in Thebes where the residents wanted to get closer to their gods, but it has nothing to do with his mission. He only entered them to fight more monsters. He must now find the exit to this yard and get to the Great Pyramid.

Secrets[]

  1. In the area with 'Pinky' (a very small Common Aludran Reptiloid), shoot a rocket at the pillar/small obelisk in the middle to reveal a secret Large Health. In Serious Sam HD, this secret will not register if you destroy the statue in the previous yard.
  2. When you're in the left area with the sphinx, as you see the platform rising, immediately shoot a rocket at it to blow it up. It will explode, and you'll be able to pick up the sphinx just like that. Be aware that this secret does not work on the Xbox 360 port of Serious Sam HD. As soon as the rocket touches the platform, the game will crash, and the only solution is to reset your console. There is no way around this bug, so this secret must be skipped.
  3. After you hit all the switches in the left area with the sphinx, go behind the platform that has the sphinx on it (or had, if you destroyed it), and use the switch. That will raise a platform which will allow you to pick up the secret Extra Large Health and Extra Large Armor.
  4. (Serious Sam HD only) in the right area with the sphinx, as you enter, turn left, you'll see a Serious Pack. Pick it up to register the secret.
  5. As you're pushed by the wall into an open area with a pyramid, clear all the enemies, then look for some Croteam Heads coming out from a door. Enter the door and hit the switch to turn the pyramid into a bunch of crates.
  6. Walk behind the pyramid, to its right is an extra large health
  7. Opposite of #6, to the left behind of the pyramid is a serious pack.
  8. Back in the right area with the sphinx, do not hit any switch to make the water level rise. Instead, go to the "middle" platform with the switch, jump on it, and from there jump behind the wall into the sphinx and pick it up. This will not count as a secret if you have raised the water level.
  9. Still in the right area with the sphinx, go to the left platform, and jump on the button, and then on the ledge on what the button is on, and from there, jump onto the ledge sticking out of the wall to get a Super Armor.
  10. Opposite #9, there's an extra large health.
  11. Still in the same area, there's a platform sticking out on the left, near the middle platform. Shoot it with a rocket after you've collected #10. This raises a platform in the opposite position of where the blown up one used to be. Shooting the left platform without first having picked up #10 will make this secret unattainable.

Related achievements[]

Serious Sam Classics: Revolution[]

Achievement Yes, I'd like to kill more monsters
Yes, I'd like to kill more monsters
Find Sacred Yards.

Trivia[]

  • In the area where the player first arrives at, there is a health pill in the corner to the right. Collecting this pill will show a "Not-so-silent-pill has been collected!" message, which will spawn a Major Bio-mechanoid that immediately attacks the player. However, picking it up before any enemies spawn will instead cause it to show a "Silent-walk pill has been activated and enemies deactivated!" message, which prevents all enemies from spawning in the first area. This is also the first step in the special speedrunning secret known as the "Geek Secret".
    • The "Geek Secret" cannot be performed in the Xbox 360 version of Serious Sam HD due to the aforementioned crash involving secret #2. In Serious Sam Classics: Revolution, the "Geek Secret" also does not work due to an oversight where the Minor Bio-mechanoids will still spawn after collecting the first gold sphinx, thus re-enabling all future enemy spawners for the rest of the level.
  • This level can be completed without killing any enemies.
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